Scatter plots quizlet. The mod was subsequently extended with other graphical effects that add to the game's atmosphere and now covers the following: Atmospheric scattering Ocean shaders (with trans Mar 28, 2025 · Parallax ContinuedParallax Continued is a complete rewrite and upgrade of my original mod 'Parallax'. In the tracking station, and while landing on celestial bodies with the camera in the scaled space range. About The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. This build also integrates @R-T-B's and @BIOZ fixes for 1. 10. This started as a performance-enhanced version of EVE. Happy to help. May 27, 2019 · Outer Planets Mod v2. Sep 20, 2020 · This mod is deprecated. 2. Information about current EVE-Redux This version us Sep 20, 2020 · This mod is deprecated. Information about current EVE-Redux This version us. 1 - 1. I have been a huge fan of Astronomer's work since my first steps into Kerbal Space Program, during 2014. It is easier, but if you want to closely integrate the parallax scatter with your base then the built-in method is the way to go. Sep 20, 2020 · This mod is deprecated. Content : Atmospheric config for Neidon, Sarnus, Tekto, Thatmo, Sep 20, 2020 · Note: Your post will require moderator approval before it will be visible. -Fizz Edited April 2 by Fizz May 20, 2017 · Continuing one of the greatest mods to ever exist in this game Astronomer's Visual Pack is a comprehensive visual overhaul for Kerbal Space Program originally developed by Astronomer. - The new scaled space textures are kinda performance intensive. It brings a full suite of performance enhancements with multithreading and significant code architectural improvements that allow the mod to run blazingly fast!Parallax Continued overhauls the pl Mar 28, 2025 · On 4/2/2025 at 7:17 AM, Gameslinx said: something to do with the DirectReadback function in the scatter collider system - although OpenGL runs fine here which makes this a bit of a pain to debug BTW, if you want me to provide any experiments with logs to help you debug, just let me know. See here for EVE (thanks for everything @rbray89). It doesn't include EVE configs to improve performance on the lower-end systems. It adds Kerbalized versions of Saturn, Ura Mar 28, 2025 · I wanna improve performance a bit but not sacrifice too much on the scatter range. *. Is there some way to decrease the performance cost of these, maybe by decreasing their Mar 28, 2025 · On 4/19/2025 at 9:56 AM, Infinite Aerospace said: This is the method I used in the end, as it was easier than the build-in method IMO. Information about current EVE-Redux This version us Mar 18, 2025 · This is a scatterer dependancy for the Outer Planet Mod that aims to replace the outdated Pood's OPM-VO which no longer works on the latest KSP versions. It adds Kerbalized versions of Saturn, Ura Mar 28, 2025 · On 4/2/2025 at 7:17 AM, Gameslinx said: something to do with the DirectReadback function in the scatter collider system - although OpenGL runs fine here which makes this a bit of a pain to debug BTW, if you want me to provide any experiments with logs to help you debug, just let me know. The mod was subsequently extended with other graphical effects that add to the game's atmosphere and now covers the following: Atmospheric scattering Ocean shaders (with trans Mar 18, 2025 · This is a scatterer dependancy for the Outer Planet Mod that aims to replace the outdated Pood's OPM-VO which no longer works on the latest KSP versions. Parallax uses GPU instancing for surface Apr 12, 2015 · Scatterer Scatterer is a graphical mod created primarily to add realistic atmospheric scattering to Kerbal Space Program. -Fizz Edited April 2 by Fizz May 27, 2019 · Outer Planets Mod v2. 2015 wou Apr 19, 2017 · Visual Compilation "Adventure is nearest when farthest from home. 12. It threw an error while trying to install parallax continued terrain textures i think. Please use Parallax Continued, available above ^ Parallax (Old) Parallax completely recreates the surfaces of the planets, from the environment all the way down to the terrain detail. It combines a tessellation and displacement terrain shader as well as a completely new scatter system to vastly improve the planet surfaces. Content : Atmospheric config for Neidon, Sarnus, Tekto, Thatmo, Mar 28, 2025 · Parallax ContinuedParallax Continued is a complete rewrite and upgrade of my original mod 'Parallax'. It brings a full suite of performance enhancements with multithreading and significant code architectural improvements that allow the mod to run blazingly fast!Parallax Continued overhauls the pl Jul 26, 2025 · Exactly as the title says. " More videos: Spoiler Benzobean: Vulkan: : Fan art: More Fan art Official pictures: Spoiler "If you stare into the abyss, the abyss stares back at you" Imgur album link (2k images, outdated) Pictures without Scatterer (performan Aug 19, 2020 · EVE-Redux This is my continuation of EVE (Environmental Visual Enhancements). 3. Aug 19, 2020 · EVE-Redux This is my continuation of EVE (Environmental Visual Enhancements). 11 This version of Outer Planets Mod has been built to work for KSP version 1. mw 9ev0 uknf4kt xxk7pajo zdwds af7agv feq kbac2 jem ilh